▶ 調査レポート

バーチャルグッズの世界市場:市場規模・現状・予測

• 英文タイトル:Global Virtual Goods Market Size, Status and Forecast 2019-2025

QYResearchが調査・発行した産業分析レポートです。バーチャルグッズの世界市場:市場規模・現状・予測 / Global Virtual Goods Market Size, Status and Forecast 2019-2025 / QYR9ST01856資料のイメージです。• レポートコード:QYR9ST01856
• 出版社/出版日:QYResearch / 2019年9月2日
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レポート概要
※当調査レポートでは、バーチャルグッズの世界市場について調査・分析し、バーチャルグッズの世界市場規模、市場動向、主要企業別マーケットシェア、主要地域別市場規模、企業プロフィールなどの情報をまとめました。また、セグメント分析では、種類別(13-25、25-35、35-45、45+
)、用途別(女性用、男性用)、地域別(北米、ヨーロッパ、中国、日本国内、東南アジア、インド、中南米)に区分して市場規模を算出しました。


・レポートの概要
・世界のバーチャルグッズ市場動向
・主要企業別マーケットシェア
・バーチャルグッズの種類別市場規模2014-2019
(13-25、25-35、35-45、45+

・バーチャルグッズの用途別市場規模2014-2019
(女性用、男性用)
・バーチャルグッズの北米市場:主要企業・種類別/用途別市場規模
・バーチャルグッズのヨーロッパ市場:主要企業・種類別/用途別市場規模
・バーチャルグッズの中国市場:主要企業・種類別/用途別市場規模
・バーチャルグッズの日本国内市場:主要企業・種類別/用途別市場規模
・バーチャルグッズの東南アジア市場:主要企業・種類別/用途別市場規模
・バーチャルグッズのインド市場:主要企業・種類別/用途別市場規模
・バーチャルグッズの中南米市場:主要企業・種類別/用途別市場規模
・主要企業のプロフィール
(Tencent Holdings Ltd.、hi5 Networks Inc.、Bebo Inc.、Myspace LLC、Facebook Inc.、Gree Inc.、Mixi Inc.、Tagged Inc.、Zynga Inc.、Kabam Inc.)
・バーチャルグッズの市場規模予測2019-2025
(種類別、用途別、地域別市場予測)
・アナリストの観点・結論
...

In 2018, the global Virtual Goods market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2019-2025.
This report focuses on the global Virtual Goods status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Virtual Goods development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.

The key players covered in this study
Tencent Holdings Ltd.
hi5 Networks Inc.
Bebo Inc.
Myspace LLC
Facebook Inc.
Gree Inc.
Mixi Inc.
Tagged Inc.
Zynga Inc.
Kabam Inc.

Market segment by Type, the product can be split into
13-25
25-35
35-45
45+

Market segment by Application, split into
Female
Male

Market segment by Regions/Countries, this report covers
North America
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are:
To analyze global Virtual Goods status, future forecast, growth opportunity, key market and key players.
To present the Virtual Goods development in North America, Europe, China, Japan, Southeast Asia, India and Central & South America.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

In this study, the years considered to estimate the market size of Virtual Goods are as follows:
History Year: 2014-2018
Base Year: 2018
Estimated Year: 2019
Forecast Year 2019 to 2025
For the data information by region, company, type and application, 2018 is considered as the base year. Whenever data information was unavailable for the base year, the prior year has been considered.

レポート目次

Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Virtual Goods Market Size Growth Rate by Type (2014-2025)
1.4.2 13-25
1.4.3 25-35
1.4.4 35-45
1.4.5 45+
1.5 Market by Application
1.5.1 Global Virtual Goods Market Share by Application (2019-2025)
1.5.2 Female
1.5.3 Male
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Virtual Goods Market Size
2.2 Virtual Goods Growth Trends by Regions
2.2.1 Virtual Goods Market Size by Regions (2019-2025)
2.2.2 Virtual Goods Market Share by Regions (2014-2019)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Challenges
2.3.4 Porter’s Five Forces Analysis

3 Market Share by Key Players
3.1 Virtual Goods Market Size by by Players
3.1.1 Global Virtual Goods Revenue by by Players (2014-2019)
3.1.2 Global Virtual Goods Revenue Market Share by by Players (2014-2019)
3.1.3 Global Virtual Goods Market Concentration Ratio (CR5 and HHI)
3.2 Virtual Goods Key Players Head office and Area Served
3.3 Key Players Virtual Goods Product/Solution/Service
3.4 Date of Enter into Virtual Goods Market
3.5 Mergers & Acquisitions, Expansion Plans

4 Breakdown Data by Type and Application
4.1 Global Virtual Goods Market Size by Type (2014-2019)
4.2 Global Virtual Goods Market Size by Application (2014-2019)

5 North America
5.1 North America Virtual Goods Market Size (2014-2019)
5.2 Virtual Goods Key Players in North America
5.3 North America Virtual Goods Market Size by Type
5.4 North America Virtual Goods Market Size by Application

6 Europe
6.1 Europe Virtual Goods Market Size (2014-2019)
6.2 Virtual Goods Key Players in Europe
6.3 Europe Virtual Goods Market Size by Type
6.4 Europe Virtual Goods Market Size by Application

7 China
7.1 China Virtual Goods Market Size (2014-2019)
7.2 Virtual Goods Key Players in China
7.3 China Virtual Goods Market Size by Type
7.4 China Virtual Goods Market Size by Application

8 Japan
8.1 Japan Virtual Goods Market Size (2014-2019)
8.2 Virtual Goods Key Players in Japan
8.3 Japan Virtual Goods Market Size by Type
8.4 Japan Virtual Goods Market Size by Application

9 Southeast Asia
9.1 Southeast Asia Virtual Goods Market Size (2014-2019)
9.2 Virtual Goods Key Players in Southeast Asia
9.3 Southeast Asia Virtual Goods Market Size by Type
9.4 Southeast Asia Virtual Goods Market Size by Application

10 India
10.1 India Virtual Goods Market Size (2014-2019)
10.2 Virtual Goods Key Players in India
10.3 India Virtual Goods Market Size by Type
10.4 India Virtual Goods Market Size by Application

11 Central & South America
11.1 Central & South America Virtual Goods Market Size (2014-2019)
11.2 Virtual Goods Key Players in Central & South America
11.3 Central & South America Virtual Goods Market Size by Type
11.4 Central & South America Virtual Goods Market Size by Application

12 International Players Profiles
12.1 Tencent Holdings Ltd.
12.1.1 Tencent Holdings Ltd. Company Details
12.1.2 Company Description and Business Overview
12.1.3 Virtual Goods Introduction
12.1.4 Tencent Holdings Ltd. Revenue in Virtual Goods Business (2014-2019))
12.1.5 Tencent Holdings Ltd. Recent Development
12.2 hi5 Networks Inc.
12.2.1 hi5 Networks Inc. Company Details
12.2.2 Company Description and Business Overview
12.2.3 Virtual Goods Introduction
12.2.4 hi5 Networks Inc. Revenue in Virtual Goods Business (2014-2019)
12.2.5 hi5 Networks Inc. Recent Development
12.3 Bebo Inc.
12.3.1 Bebo Inc. Company Details
12.3.2 Company Description and Business Overview
12.3.3 Virtual Goods Introduction
12.3.4 Bebo Inc. Revenue in Virtual Goods Business (2014-2019)
12.3.5 Bebo Inc. Recent Development
12.4 Myspace LLC
12.4.1 Myspace LLC Company Details
12.4.2 Company Description and Business Overview
12.4.3 Virtual Goods Introduction
12.4.4 Myspace LLC Revenue in Virtual Goods Business (2014-2019)
12.4.5 Myspace LLC Recent Development
12.5 Facebook Inc.
12.5.1 Facebook Inc. Company Details
12.5.2 Company Description and Business Overview
12.5.3 Virtual Goods Introduction
12.5.4 Facebook Inc. Revenue in Virtual Goods Business (2014-2019)
12.5.5 Facebook Inc. Recent Development
12.6 Gree Inc.
12.6.1 Gree Inc. Company Details
12.6.2 Company Description and Business Overview
12.6.3 Virtual Goods Introduction
12.6.4 Gree Inc. Revenue in Virtual Goods Business (2014-2019)
12.6.5 Gree Inc. Recent Development
12.7 Mixi Inc.
12.7.1 Mixi Inc. Company Details
12.7.2 Company Description and Business Overview
12.7.3 Virtual Goods Introduction
12.7.4 Mixi Inc. Revenue in Virtual Goods Business (2014-2019)
12.7.5 Mixi Inc. Recent Development
12.8 Tagged Inc.
12.8.1 Tagged Inc. Company Details
12.8.2 Company Description and Business Overview
12.8.3 Virtual Goods Introduction
12.8.4 Tagged Inc. Revenue in Virtual Goods Business (2014-2019)
12.8.5 Tagged Inc. Recent Development
12.9 Zynga Inc.
12.9.1 Zynga Inc. Company Details
12.9.2 Company Description and Business Overview
12.9.3 Virtual Goods Introduction
12.9.4 Zynga Inc. Revenue in Virtual Goods Business (2014-2019)
12.9.5 Zynga Inc. Recent Development
12.10 Kabam Inc.
12.10.1 Kabam Inc. Company Details
12.10.2 Company Description and Business Overview
12.10.3 Virtual Goods Introduction
12.10.4 Kabam Inc. Revenue in Virtual Goods Business (2014-2019)
12.10.5 Kabam Inc. Recent Development

13 Market Forecast 2019-2025
13.1 Market Size Forecast by Product (2019-2025)
13.2 Market Size Forecast by Application (2019-2025)
13.3 Market Size Forecast by Regions
13.4 North America
13.5 Europe
13.6 China
13.7 Japan
13.8 Southeast Asia
13.9 India
13.10 Central & South America

14 Analyst’s Viewpoints/Conclusions

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.1.1 Research Programs/Design
15.1.1.2 Market Size Estimation
15.1.1.3 Market Breakdown and Data Triangulation
15.1.2 Data Source
15.1.2.1 Secondary Sources
15.1.2.2 Primary Sources
15.2 Disclaimer
15.3 Author Details

List of Tables and Figures

Table Virtual Goods Key Market Segments
Table Key Players Virtual Goods Covered
Table Global Virtual Goods Market Size Growth Rate by Type 2018-2025 (Million US$)
Figuer 13-25 Figures
Table Key Players of 13-25
Figuer 25-35 Figures
Table Key Players of 25-35
Figuer 35-45 Figures
Table Key Players of 35-45
Figuer 45+ Figures
Table Key Players of 45+
Table Global Virtual Goods Market Size Growth by Application 2019-2025 (Million US$)
Figure Global Virtual Goods Market Share by Application in 2018 & 2025
Figure Female Case Studies
Figure Male Case Studies
Figure Virtual Goods Report Years Considered
Figure Global Virtual Goods Market Size and Growth Rate 2014-2025 (Million US$)
Table Global Virtual Goods Market Size by Regions 2019-2025 (Million US$)
Table Global Virtual Goods Market Size by Regions 2019-2025 (Million US$)
Table Global Virtual Goods Market Share by Regions 2014-2019
Figure Global Virtual Goods Market Share by Regions 2014-2019
Figure Global Virtual Goods Market Share by Regions in 2018
Table Market Top Trends
Table Key Drivers: Impact Analysis (2019-2025)
Table Key Challenges
Figure PORTER'S FIVE FORCES ANALYSIS
Table Global Virtual Goods Revenue by by Players (2014-2019) (Million US$)
Table Global Virtual Goods Market Share by by Players (2014-2019)
Figure Global Virtual Goods Market Share by by Players in 2018
Table Global Virtual Goods by Players Market Concentration Ratio (CR5 and HHI)
Table Key Players Head office and Area Served
Table Key Players Virtual Goods Product/Solution/Service
Table Date of Enter into Virtual Goods Market
Table Mergers & Acquisitions, Expansion Plans
Table Global Virtual Goods Market Size by Type (2014-2019) (Million US$)
Table Global Virtual Goods Market Size Share by Type (2014-2019)
Figure Global Virtual Goods Market Size Market Share by Type (2014-2019)
Table Global Virtual Goods Market Size by Application (2014-2019) (Million US$)
Table Global Virtual Goods Market Size Share by Application (2014-2019)
Figure Global Virtual Goods Market Size Market Share by Application (2014-2019)
Figure Global Virtual Goods Revenue Market Share by Application in 2018
Figure North America Virtual Goods Market Size 2014-2019 (Million US$)
Table North America Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table North America Key Players Virtual Goods Market Share (2018-2019)
Table North America Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table North America Virtual Goods Market Share by Type 2014-2019
Table North America Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table North America Virtual Goods Market Share by Application 2014-2019
Figure Europe Virtual Goods Market Size 2014-2019 (Million US$)
Table Europe Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table Europe Key Players Virtual Goods Market Share (2018-2019)
Table Europe Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table Europe Virtual Goods Market Share by Type 2014-2019
Table Europe Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table Europe Virtual Goods Market Share by Application 2014-2019
Figure China Virtual Goods Market Size 2014-2019 (Million US$)
Table China Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table China Key Players Virtual Goods Market Share (2018-2019)
Table China Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table China Virtual Goods Market Share by Type 2014-2019
Table China Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table China Virtual Goods Market Share by Application 2014-2019
Figure Japan Virtual Goods Market Size 2014-2019 (Million US$)
Table Japan Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table Japan Key Players Virtual Goods Market Share (2018-2019)
Table Japan Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table Japan Virtual Goods Market Share by Type 2014-2019
Table Japan Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table Japan Virtual Goods Market Share by Application 2014-2019
Figure Southeast Asia Virtual Goods Market Size 2014-2019 (Million US$)
Table Southeast Asia Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table Southeast Asia Key Players Virtual Goods Market Share (2018-2019)
Table Southeast Asia Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table Southeast Asia Virtual Goods Market Share by Type 2014-2019
Table Southeast Asia Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table Southeast Asia Virtual Goods Market Share by Application 2014-2019
Figure India Virtual Goods Market Size 2014-2019 (Million US$)
Table India Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table India Key Players Virtual Goods Market Share (2018-2019)
Table India Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table India Virtual Goods Market Share by Type 2014-2019
Table India Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table India Virtual Goods Market Share by Application 2014-2019
Figure Central & South America Virtual Goods Market Size 2014-2019 (Million US$)
Table Central & South America Key Players Virtual Goods Revenue (2018-2019) (Million US$)
Table Central & South America Key Players Virtual Goods Market Share (2018-2019)
Table Central & South America Virtual Goods Market Size by Type 2014-2019 (Million US$)
Table Central & South America Virtual Goods Market Share by Type 2014-2019
Table Central & South America Virtual Goods Market Size by Application 2014-2019 (Million US$)
Table Central & South America Virtual Goods Market Share by Application 2014-2019
Table Tencent Holdings Ltd. Company Details
Table Tencent Holdings Ltd. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Tencent Holdings Ltd. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Tencent Holdings Ltd. Recent Development
Table hi5 Networks Inc. Company Details
Table hi5 Networks Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure hi5 Networks Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table hi5 Networks Inc. Recent Development
Table Bebo Inc. Company Details
Table Bebo Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Bebo Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Bebo Inc. Recent Development
Table Myspace LLC Company Details
Table Myspace LLC Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Myspace LLC Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Myspace LLC Recent Development
Table Facebook Inc. Company Details
Table Facebook Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Facebook Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Facebook Inc. Recent Development
Table Gree Inc. Company Details
Table Gree Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Gree Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Gree Inc. Recent Development
Table Mixi Inc. Company Details
Table Mixi Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Mixi Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Mixi Inc. Recent Development
Table Tagged Inc. Company Details
Table Tagged Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Tagged Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Tagged Inc. Recent Development
Table Zynga Inc. Company Details
Table Zynga Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Zynga Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Zynga Inc. Recent Development
Table Kabam Inc. Company Details
Table Kabam Inc. Revenue in Virtual Goods Business 2014-2019 (Million US$)
Figure Kabam Inc. Revenue Growth Rate in Virtual Goods Business (2014-2019)
Table Kabam Inc. Recent Development
Table Global Virtual Goods Market Size by Regions (Million US$) 2019-2025
Figure Global Virtual Goods Market Size Share by Regions (2019-2025)
Figure Global Virtual Goods Market Size Share by Regions in 2025
Figure North America Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure Europe Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure China Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure Japan Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure Southeast Asia Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure India Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Figure Central & South America Virtual Goods Market Size Forecast (2019-2025)(Million USD)
Table Global Virtual Goods Market Size by Product (2019-2025) (Million US$)
Figure Global Virtual Goods Market Size by Product (2019-2025)
Figure Global Virtual Goods Market Size by Product in 2025
Table Global Virtual Goods Market Size by Application (2019-2025) (Million US$)
Figure Global Virtual Goods Market Size by Application (2019-2025)
Figure Global Virtual Goods Market Size by Application in 2025
Table Research Programs/Design for This Report
Figure Bottom-up and Top-down Approaches for This Report
Figure Data Triangulation
Table Key Data Information from Secondary Sources
Table Key Data Information from Primary Sources